Aiming to enhance the social experience at Farmers Horse Coffee, a cozy cafe local to Boston. How are people currently interacting with and in third spaces? How can we encourage authentic interactions in an age where approaching strangers feels increasingly awkward?
A case study I researched, designed, and prototyped based on the Learning Management System (LMS) Canvas, aiming to enhance the reading experience of college students.
A concept app solving typical reading slumps by gamifying the reading experience with achievement-based goals, social features, and friendly competition that keeps users engaged.
Documentation coming soon!
SARGE (System for Automated Recruitment Grading and Evaluation) is an open-source platform that unifies technical assessments and applicant management in one streamlined system. Built for student organizations and university teams, SARGE offers an affordable, flexible alternative to other recruitment platforms, allowing them to manage their entire hiring and evaluation pipeline with clarity, control, and ease.
A case study on reducing lonliness amongst Northeastern University students, incentivizing friendships through food discounts and shared meals.
An exploration of translating an analog interaction (making coffee with a coffee machine) to a digital interface. How does one replicate the user's experience of something physical within a digital space?
A 36" x 48" poster showcasing my most impactful accomplishments during my time as a Marketing & Communications co-op at Northeastern's IT Services.
A collection of video call backgrounds to celebrate Employee Appreciation Week.
A collection of miscellaneous graphics (printed and digital signage) completed during my first co-op.
Iterations of a song lyric poster exercising fundamental typography skills.
A set of informational posters on the typefaces Didot & Helvetica and their respective backgrounds.
Beyond my design work, I enjoy exploring creative coding and interactive storytelling.
A nostalgic 2d platform game exploring themes of growing up and revisiting your childhood memories. Only compatible on desktop screens.
An absurdist website/visual novel video game exploring and critiquing growing up with the Internet, its volatility, and its tendency to radicalize & sensationalize everything. I am currently developing a zine expanding on this concept and characters.
A simple game about a little sentient flame who is stuck in the middle of a rainstorm. Avoid the falling raindrops to survive!